Professor, Department Chair,
Multimedia, Design and Production
Kirkland Campus, West Building, T414N
Karen Holum is a full-time, tenure-track faculty member in the Design program at LWTech where she has taught digital design courses since 2010. Karen earned her Master's Degree in Human Centered Design and Engineering from the University of Washington and her Bachelor's in Business & Marketing from Antioch University, Seattle.
She is an award-winning visual designer with over 20 years’ experience in the design industry and has designed for corporations, non-profits, government, and start-ups. Karen has owned a design company for many years and specializes in Web and identity design. Clients have included Nordstrom, Immunex, City of Seattle, and the Seattle Convention and Visitors Bureau. She has a special interest in typography and enjoys drawing and sketching letterforms. Additionally, she was the Creative Services Manager for a large corporation in San Francisco, California, where she managed a team of 10 creative professionals.
Professor, Department Chair, Art
Kirkland Campus, Technology Center, T414B
Jason Sobottka is a professional artist and arts educator. He is LWTech's first tenured visual art instructor. He exhibits his paintings, drawings, prints and sculptures around the nation. Jason was awarded the Winter 2012 Faculty Excellence Award.
Jason teaches several courses for the BTAD degree, including: CMST 302, Mass Communication; HUM 311, Design Theory; and the elective ART 324, Printmaking for Designers. Recently, Jason was an artist-mentor for the Puget Sound Education Service District's Arts Impact teacher training program. In his role, Jason worked with middle-school math teachers to embed visual arts lessons into math curriculum, as part of a research study. Jason taught drawing and printmaking at the University of Minnesota between 1999 and 2001 and was a part-time drawing, painting and design instructor at Green River Community College from 2001 through 2008. His past experience includes working for Tacoma Art Museum's Education Department, where he designed and built the museum's hands-on, art-making gallery, the Open Art Studio.
Prior to joining LWTech, Jason worked for two years at State Farm Mutual Insurance Company's Learning and Development Department, focusing on adult learning theory, leadership and performance improvement. He is certified in the Harrison Behavior Assessment.
Jason earned his Masters of Fine Art degree in visual art (with a minor in related fields-art history) from the University of Minnesota and earned his Bachelor of Fine Arts with honors from the University of Montana. He also holds an Associates Degree from Grays Harbor College.
Department Chair, Digital Gaming & Media
Kirkland Campus, Technology Center, T414D
Phil Trumbo is a tenure-track faculty member leading the Gaming program and teaching MMDP classes. He is an Emmy Award-winning art director and illustrator with over 30 years of experience creating entertaining and imaginative visuals for games, web, TV, film, print, collectible cards, toys and apparel. Phil’s specialties include Art Direction, Game Art, Illustration, Concept Art, Graphic Design, Storyboards, Original I.P. Development, Pre-Viz & Editing. Phil has worked at all levels of participation from artist, animator, art director, designer, animation director, fx editor to creative director. His current and past clients include: Electronic Arts, Microsoft, Pop Cap, Pixar, Activision, Buena Vista Games, Vivendi Universal Games, Warner Bros., Mattel, THQ, NBC, ABC, CBS, Nickelodeon, MTV, Proctor and Gamble, General Mills and more….
An experienced creative visualist in film, TV and interactive media, Phil provided creative and artistic direction to nearly 100 high-profile games, with retail sales of over a billion dollars. Many of his of his notable successes come from adapting prestigious film and television properties into highly successful games, including: Pirates of the Caribbean™, Chronicles of Narnia™, Lord of the Rings™, Harry Potter ™”, Shrek™, “Spiderman™, The Sims™, Star Wars™, Lego™, Finding Nemo™, “X-Men™ and Ice Age™.
Phil won an Emmy Award for directing the opening title sequence for CBS's Pee Wee's Playhouse and directed the stop-motion dinosaur family for that ground-breaking show. In addition, he created network TV shows, logos, and visual effects for films.
Phil exhibited and lectured at the American Film Institute, Antioch University-London, Game Developers Conference, Siggraff, UNICEF-Paris, University of Brighton-U.K, and the University of Washington. He taught art and animation at Digipen Institute of Technology and Virginia Commonwealth University.
He has a BFA from Virginia Commonwealth University, and studied Classical Animation, Storyboard & Anatomy at the American Animation Institute, Hollywood, CA.
Professor, Department Chair
Information Technology Application Development
Kirkland Campus, Technology Center, T414L
Alexandra Vaschillo is a tenure-track faculty member in the Information Technology Applications Development program where MMDP students come together to learn content that overlaps the two programs. She has taught computer science courses at Lake Washington Institute of Technology since 2006. She developed curriculum for ITAD, has taught every ITAD course offered, and continually creates new courses to keep the program up to speed with the rapidly changing world of software development.
Alexandra holds Masters of Sciences Degree in Computer Science from Florida International University and Masters of Sciences Degree in Mathematics from St. Petersburg State University. Prior to joining LWTEch, she worked for the High Performance Database Research Center, doing research in the area of semantic databases, and developing system software for NASA Regional Applications Center.
Caroline Kapp is an adjunct Multimedia faculty member at LWTech. Caroline has extensive experience in teaching and lecturing to a diverse student body in digital and film photography, digital video, drawing, design and printmaking.
Caroline was born and raised in Santa Barbara, California. She moved to the Pacific Northwest in 1995 to study at Cornish College of the Arts, where she received a BFA with honors. She earned an MFA degree at the University of Washington with an emphasis in photography, printmaking and video/new media in 2007.
She owned a design company for several years that focused on providing custom photography and graphic design services for clients such as the City of Seattle, Capitol Hill Arts Center, LoDirecto Skateboards, Seattle Center Foundation and numerous other non-profit organizations and arts groups. Caroline has won artist grants from the Santa Barbara Foundation 4Culture and Weyerhaeuser. She has exhibited photography and video-based work internationally in China and Bulgaria, and locally and regionally in group shows at Prographica, Cornish College of the Arts, Weyerhaeuser Headquarters, Bellevue Art Museum, and the Whatcom Museum's Satellite Gallery. Her print work is represented by Prographica Fine Works on Paper.
Larry Paolicelli is an adjunct GAME faculty member at LWTech. He started his professional career as an industrial designer at Design West Inc., a product design consultancy with clients such as General Motors, Ford, Bausch + Lomb, AT&T, and others. He’s worked on a diverse portfolio of products ranging from car interiors and boats to consumer products like binoculars and early cell phones. He also worked at McDonnell Douglas as an interior designer on the MD-11 wide body aircraft and also was a conceptual designer for the California Museum of Science and Industry's interactive exhibits centered on environmental education.
Larry got his start in digital production at a start-up called Kronos Digital as a project director/senior animator for the Spiderman Cartoon series' 3D CG backgrounds as well as a producer working on his first PlayStation1 game. He became the director of art production at Activision Studios, helping to ship over 20 titles with properties like Spiderman, Battlezone, X-Men and the Tony Hawk Pro Skater series. After work, Larry taught 3D at Art Center College of Design and for Silicon Graphics’ Silicon Studios training facility. He’s worked at Electronic Arts as an art development director for the Medal of Honor franchise and at Brainzoo Studios, as an executive producer and final compositor/lighter at a small 3D animation consultancy that does visual effects, game cinematics and commercials for clients such as Epic Games, Disney, Lucas Arts, Sony, and more. Larry then moved to the Pacific Northwest where he joined Monolith/WB Games going from an art lead to an executive producer, helping ship 3 AAA titles on Xbox, PlayStation and PC for their F.E.A.R., Batman, and Lord of the Rings franchises.
Most recently, Larry formed Blackpowder Games, an indie start-up with other leads from Monolith, where we shipped an FPS on the Steam platform and a VR prototype for Oculus. Overall, Larry has 30 years of experience as a designer, game developer and production executive with 23 years of it in the game industry. He has a BS in Industrial Design from Art Center College of Design and studied computer science at Cal State Long Beach and Arizona State University.
Avg. WA State Salary $79,084/yr
People Employed in WA 5,656
Avg. Wage in King County $39/hr
Mon-Fri, 7:30 a.m. to 4:30 p.m.
Mon-Fri, 5 a.m. to 10 p.m.
Sat, 7 a.m. to 7 p.m.